tag:blogger.com,1999:blog-6932441.post108990574324730117..comments2023-06-13T06:15:10.688-04:00Comments on WAGS Chronicles II : The WAGSENING: Tilibumbleroo+Wags= Shemp winsShemp Duchamphttp://www.blogger.com/profile/12143427949411525615noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6932441.post-1091913750033967682004-08-07T17:22:00.000-04:002004-08-07T17:22:00.000-04:00I didn't comment on this one at the time only beca...I didn't comment on this one at the time only because I agree almost entire w/ Kozure. Now, I think I should at least get my comments on board.<br /><br />Ugh, accidental pun.<br /><br />Anyhow, I'll give Ticket to Ride a 7 - it's fun, somewhat strategic, and has good SYN (Screw Yer Neighbor) possibilities.<br /><br />Chrononauts I liked, as well, even though it is a little bit fluffy - you can have a strategy, and it might work, or it might not - no biggie either way. Let's say a 6, but an enthusiastic sort of 6. Wouldn't mind using this as a back up game at all in the future.Shemp Duchamphttps://www.blogger.com/profile/12143427949411525615noreply@blogger.comtag:blogger.com,1999:blog-6932441.post-1089924732409636332004-07-15T16:52:00.000-04:002004-07-15T16:52:00.000-04:00Spun our wheels? Harrumph!
We came in very respec...Spun our wheels? Harrumph!<br /><br />We came in very respectable third and fourth places, thank you very much! :)<br /><br />The first game was close. The second game, not so much.<br /><br />I enjoyed Ticket to Ride, but I do fear it suffers from over-hype syndrome. Unlike Princes of Florence, Traders of Genoa and Puerto Rico, all of which definitely deserved the accolades they received, TtR doesn't feel to me like a top-ten game. I'd give it a 7.5 right now. Maybe with repeated playings I might enjoy it more. It's solid, with clear strategic potential and a lot of variables for exploration. I'm sure Hapi will enjoy it as well, and will bring his unique brand of "screw-your-neighbour" playing style to the table.<br /><br />I like Chrononauts, but mostly because of the theme. I concede that gameplay is highly dependent upon card draws, so victory can seem quite random.<br /><br />I should point out, for Easy's benefit, that the years affected by each linchpin are clearly printed on each linchpin card, and the icons on the ripplepoints which are affected by the linchpins key to the icon on the linchpin. Not so clear until you become with the icons, I suppose, but it's pretty clear to me now that I've played about six or seven times.<br /><br />I've always been very interested in alternate history science fiction, so I get a kick out of Chrononauts, even if the gameplay is pretty average and the strategy vs luck factor is low. I give Chrononauts a 6.5. I think its best niche lies in the filler or palate-cleansing category.Kozurehttps://www.blogger.com/profile/01441385217527761214noreply@blogger.com