tag:blogger.com,1999:blog-6932441.post5955679071214944895..comments2023-06-13T06:15:10.688-04:00Comments on WAGS Chronicles II : The WAGSENING: Cards, Cards, CardsShemp Duchamphttp://www.blogger.com/profile/12143427949411525615noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6932441.post-44096146867005633812008-06-17T12:47:00.000-04:002008-06-17T12:47:00.000-04:00Wait a minute... you have a friend named Capitan P...Wait a minute... you have a friend named Capitan Physics?Shemp Duchamphttps://www.blogger.com/profile/12143427949411525615noreply@blogger.comtag:blogger.com,1999:blog-6932441.post-56701270423956642332008-06-06T21:37:00.000-04:002008-06-06T21:37:00.000-04:00I'm glad you guys had a good time, and I'm sad I m...I'm glad you guys had a good time, and I'm sad I missed the inaugural games night at your place. <BR/><BR/>RFTG is a game I wish I could play more often. I've missed a couple of sessions, and I hope it doesn't doom me to losing forever. A post I read recently on BGG stated that RFTG had less interaction than San Juan, because it lacks the sequential role selection. It's funny, because although that statement is technically true I've always felt more aware of the other players in RFTG. Probably, it's because in San Juan you have very little stake in the other player's choices (well, you might be hoping to get particular bonus, I suppose). The doublethink I find myself doing in RFTG makes me pay attention to what the other players are doing. Why? Because in RFTG each turn is widely variable in the phases that occur. I can't count on most of the roles being chosen by SOMEONE each round. If I want to do several things, I have to see what others are likely to pick and go for the thing that the others won't do.<BR/><BR/>I am looking forward to the expansion, though. I hope the proposed solitaire game isn't a simple VP optimization routine (i.e. how high can I score).agent easyhttps://www.blogger.com/profile/17907863877533239261noreply@blogger.com