jason says:
there should be a 'licenced architect' game
jason says:
with lots of combat
ÐΛИﻮЄЯ СΛИ ĦΛﻡﻡЄИ ! says:
y
ÐΛИﻮЄЯ СΛИ ĦΛﻡﻡЄИ ! says:
get your license and keep it longer than all other players
jason says:
or beat the system
jason says:
lots of intern architect and consultant cards
jason says:
i play 'code consultant'!
jason says:
phew
ÐΛИﻮЄЯ СΛИ ĦΛﻡﻡЄИ ! says:
off the hook!
ÐΛИﻮЄЯ СΛИ ĦΛﻡﻡЄИ ! says:
HA! acoustician!
ÐΛИﻮЄЯ СΛИ ĦΛﻡﻡЄИ ! says:
I play OMB on you!
ÐΛИﻮЄЯ СΛИ ĦΛﻡﻡЄИ ! says:
take that!
jason says:
i play 9.4.3.5.6.7.65 b
jason says:
'code reference from hell'
ÐΛИﻮЄЯ СΛИ ĦΛﻡﻡЄИ ! says:
worst. game. ever.
jason says:
totally
jason says:
lets not work to hard on it
ÐΛИﻮЄЯ СΛИ ĦΛﻡﻡЄИ ! says:
fine by me.
Wednesday, March 16, 2005
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Client.
ReplyDeleteYou forgot the client.
But yeah, sounds like a horribly painful game.
Actually, it is.
Back in 1997, I briefly considered making a card game based on the crits process. I decided against it. The entertainment value was not sufficient to merit the post-traumatic stress disorder flashbacks.
ReplyDelete*grin*
Yeah, I've also thought that a card game about Critiques would be something cool - but, oh! the horror of the school flashbacks.
ReplyDeleteSo not worth the agony.
So not.